Ea.comJob DescriptionWelcome to Maxis, home to tinkerers, craftspeople, & storytellers.Our drive is to inspire everyone to make a better world through creative play.As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players.Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen.We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.Teams are reimagining The Sims that players know and love with even more new ways to play.We're excited you're interested to learn more about how you can join our team and dream big.You will be reporting to the Development Director, overseen by the Audio Director.This is a 6-month temporary role.Location (remote): Open to most locations within CanadaAs a temporary Technical Audio Artist with Maxis, you will be a Cycling '74 Max tools engineer, joining the Audio team to help redesign, rebuild, and reimagine our legacy editing and recording tools.Responsibilities:Create voice editing and recording applications for professional studio environmentCommunication with the team regarding design choicesInterpret common workflows into tool designCollaborate with team members to design new workflowsDesign UI and visuals for workflowTroubleshoot and resolve current technical issuesCollect data to build requirement documentationQualifications:Bachelor's degree in Sound Design, Music Technology, or a related field.Equivalent professional experience will also be considered.Advanced to expert knowledge and use in Cycling '74 Max 8Experience with audio software app development5+ years of audio software use in a professional or academic settingFamiliarity with industry standard audio pluginsHistory of translating technical requirements and partner communicationHistory of working in a collaborative team environmentC Programming skills geared towards custom Max objectsFamiliarity with Mac and PC environmentsVisit us at: ea-studios/maxisCompensation and BenefitsThe base salary ranges listed below are for the defined geographic market pay zones in these locations.If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES• British Columbia (depending on location e.g.Vancouver vs. Victoria):º $73,200 - $101,700 CAN AnnuallyBase salary is just one part of the overall compensation at EA.We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.How to ApplyApply via: jobs/183932/technical-audio-artist-the-sims#J-18808-Ljbffr