We're looking for several experienced Mid Career Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.
We primarily work on downloadable content for major titles, as well as game ports. Some of our clients include Microsoft, Riot, Warner Brothers and 2K! Our Engineering team is now over 40 talent professionals and growing. This is a hybrid work environment with our studio based in Box Hill, two minute walk from the train station.
Key responsibilities:
Working closely with producers, game designers and artists to implement game features using C++ and Unreal Engine. Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms. Staying up to date with new technologies and architectures. Following Wicked-Witch standards and best practices. Assisting and mentoring other programmers in your areas of expertise. Skills, Abilities and Qualifications
Excellent programming skills in our preferred language of C++ coupled with Unreal or Custom Engine experience Excellent problem-solving skills Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.) Ability to write clear, maintainable code. Demonstrated ability to create and deliver to deadlines. Ability to work as part of a team. Excellent written and verbal communication skills. Good interpersonal skills and pleasant personality. Ability to ramp up quickly with unfamiliar code bases or technical skills. Bachelor's degree or higher in Computer Science/Engineering, or equivalent experience. A genuine enthusiasm and passion for the games industry. Additional Information All applications will be responded to. You'll receive our automated acknowledgement email, but you'll know where things are at within five business days of your application. Hopefully sooner.
If you progress, we'll invite you to an initial call with Stan, our Head of Talent Acquisition. Depending on the outcome of this discussion, we may invite you to either a technical online assessment or first round interview. Where required, a second interview may follow. All candidates interviewed will be provided with feedback verbally or via email.
Role Information: EN
Studio: Wicked Workshop
Location: APAC, Australia, Melbourne
Area of Work: Game Development
Service: Create
Employment Type: Permanent
Working Pattern: Full Time, Hybrid
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Company Description Why work for one publisher when you can work with many? Work on diverse and challenging projects with a highly regarded team! Founded in 2001, Wicked Witch is a leading game developer based in Box Hill, Victoria, Australia.
With a long history of technical excellence and a passion for art and game design, the team continues to deliver at the highest level, working with some of the world's most prominent video game publishers across both console and PC.
Since acquisition by Keywords Studios in 2021, we are undergoing exciting growth as we gear up exclusively for AAA game development across various platforms including PlayStation, Xbox, Switch and PC.
Ready to bring your vision to life? Let's make magic happen and create something wicked together.
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